![]() Rags to Riches 1-5 provide more gold to level damage tower to reach higher waves.Time Warp 1-3 help increase the active time rate of earning resources while active.Mastership 1-5 it will require increasingly more experience to evolve which will take longer than the energy farm.Power Source 1-3 it’s the most expensive, but its reason makes sense to earn back what you spent faster.Then spend roughly 1000 Energy through each spell in the following order: Start by at least unlocking the ability to cast each spell. You’ll soon realize when there is a point that crits are more powerful than raw damage, but because that doesn’t happen until late game, Here are my recommendations: However, combat spells may seem to be helping early on, but the 4 buff spells will provide a better advantage post wave 2500. They will in return provide better drops from active play bonuses. While all resource spells with auto-cast should be used at all times, trying to reach higher waves later will have you wanting to get a little extra help by unlocking the others as well. Since you can only have 4 spells active at one time, it is pointless to waste gems to purchase auto-cast for any combat or buff spells. Along with the other resource spells, you’ll also want to purchase the auto-cast perk with them. These become more and more common as you progress to later waves.Because all spells unlock and upgrade with energy, it makes sense to start with Power Source first. This means they cannot be attacked by monsters of that element. Later in the game, you may start seeing enemies with elemental shield icons above their HP bar. For example, if you look at a monster who is near another monster with a +10% DPS passive skill, it will be displayed as (+18%) next to this monster's DPS stat. These are the bonuses applied from passive skills of nearby monsters. What are those (+18%) bonus stat percentages that are sometimes displayed for monsters? Only the monster that gets the final kill-shot on the enemy will receive exp. If you lose and get reset to the start of the stage, you will not earn kill exp again until you pass your previous position Why am I not always earning training exp for kills?Įarning exp to increase your monsters' training bonuses works the same way as earning essence - you will only earn kill exp on your FIRST play-through of each wave. When you prestige, you will start earning essence again starting from wave 1. You will have to progress past where you lost to start earning essence again. So, if you pass a few waves, then you lose and get reset to the beginning of the stage, you will not re-earn essence for the few waves you've already passed before the defeat/reset. You only earn essence for completing a wave on your FIRST play-through. Q: Why am I not always earning essence for completing waves and killing bosses? Use them to upgrade powerful tournament bonuses. Tournament Points: Earn tournament points by participating in the weekly PvP tournament. Use them to upgrade boosts on the Tech Tree. Tech Scrolls: Earn tech scrolls by spawning and destroying the epic Tech Ship boss (available after wave 400). Prestige Points: Earn prestige points by prestiging (available after wave 50). Use them to purchase powerful boosts and resource packs in the premiums store. Gems: Earn gems by completing achievements and daily missions. Use it to unlock new monsters, upgrade spells, and upgrade research boosts. Use it to level up your monsters and increase their damage.Įssence: Earn essence by passing new waves and killing boss enemies. IdleMonsterTD by Iron Horse Games LLC for Android, iOS (iPhone/iPad) Mobile Game.
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